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Rasterizer

Context: School Project - (November-December 2019)

Time: 1 month

Technology: C++, OpenGL Legacy & Git

Team: 2 Programmers

Concept: Project in which we had to recode the rasterization principle using openGl Legacy.

Remark: We did a lot of features in our project (in addition to the rasterization itself): Bilinear color interpolation, clipping space, Z-buffer, lighting, texturing, aplpha blending back-face culling, camera & perspective and a .OBJ loader

rasterizer.png
Rasterizer: Project
Rasterizer: Video
Rasterizer: Pro Gallery
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