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Jelly Tale
Context: Game Jam - Ludum Dare 45 (October 2019)
Time: 2 days (48h)
Technology: Unity & Git
Team: 1 Programmer, 2 Game Designer and 1 Artist.
Concept: A game about a jelly that is in a developing game and tries to find the way out of the narrator's world. Basically, it's a 2D platformer game in which the player get a new movement ability in each level.
Remark: It was my 1rst Game Jam and the first time I used Unity. I did the programming for the player as well as the dialogue and the camera. I also made some fixes after the jam so that the game is fully playable.

Jelly Tale: Project
Jelly Tale: Video

Jelly Tale: Pro Gallery
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