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Jelly Tale

Context: Game Jam - Ludum Dare 45 (October 2019)

Time: 2 days (48h) 

Technology: Unity & Git

Team: 1 Programmer, 2 Game Designer and 1 Artist. 

Concept: A game about a jelly that is in a developing game and tries to find the way out of the narrator's world. Basically, it's a 2D platformer game in which the player get a new movement ability in each level.

Remark: It was my 1rst Game Jam and the first time I used Unity. I did the programming for the player as well as the dialogue and the camera. I also made some fixes after the jam so that the game is fully playable.

JellyTale.png
Jelly Tale: Project
Jelly Tale: Video
Jelly Tale: Pro Gallery
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